struct Point {
x: i32
y: i32
}
let setNewPos(p: *Point, nx: i32, ny: i32) = {
p.x = nx
p.y = ny
}
let main() = {
let p = Point{ x=10, y=20 }
setNewPos(&p, 30, 40)
return 0
}
struct Point {
x: i32
y: i32
}
let setNewPos(p: *Point, nx: i32, ny: i32) = {
p.x = nx
p.y = ny
}
let main() = {
let p = Point{ x=10, y=20 }
setNewPos(&p, 30, 40)
return 0
}